ModelSpace
All Classes Namespaces Functions Variables Enumerations Pages
clockwerk::Scheduler Class Reference

Base class implementation of the scheduler. More...

#include <Scheduler.h>

Inheritance diagram for clockwerk::Scheduler:
Collaboration diagram for clockwerk::Scheduler:

Public Member Functions

 Scheduler (Executive &executive)
 Constructor for the scheduler.
 
void create ()
 Function to set up our scheduler.
 
virtual int startup ()
 Function to start and configure the scheduler.
 
virtual int step (const clockwerk::Time &step_size=clockwerk::Time(0, 999999999+1))
 Function to step the scheduler by a single step.
 
virtual int run ()
 Function to run the scheduler until pre-determined end conditions identified/calculated by the scheduler.
 
virtual int registerTask (Task *task)
 Function to register tasks with the scheduler. Depending on the scheduler implementation these may be unused.
 
virtual void terminate ()
 Function to set the scheduler for termination.
 
virtual bool isTerminated ()
 Function to indicate whether the scheduler is terminated.
 
GraphTreeObjectparent ()
 Functions to get object's parent/children.
 
int parent (GraphTreeObject *new_parent)
 Function to assign the node's parent via pointer.
 
int parent (GraphTreeObject &new_parent)
 Function to assign the node's parent via reference.
 
std::vector< GraphTreeObject * > & children ()
 
unsigned int nChildren ()
 Getters for number of children and descendants.
 
unsigned int nDescendants ()
 
std::string name () const
 Getter and setter for object name.
 
int name (const std::string &new_name)
 
int rank ()
 Getter for the object rank.
 
virtual int type ()
 Function to indicate type – -1 by default unless implemented downstream.
 
bool loggable ()
 Getter for object logability flag – note no setter because should only be set by this or a derived class in its definition.
 
std::string address ()
 Getter for object's string address.
 
std::vector< std::string > search (const std::string &address)
 Function to search through the graph tree by string address.
 
GraphTreeObjectgetByAddress (const std::string &address)
 Function to get an object from the graph tree by string address.
 
void dump (bool recursive=false)
 Function to dump the graph node, optionally including descendents.
 
void graphNodeInfo ()
 Function to return all info associated with a given graph node.
 
void recurseGraphNodeInfo (unsigned int counter)
 Function to recurse through graph tree and print all node info.
 
virtual int header (void *logger)
 Function to pass headers for this object to the logger.
 
virtual std::vector< std::string > header_info () const
 
void findLoggable (std::vector< GraphTreeObject * > &matches)
 Function to find all loggable parameters in this node and its children.
 
virtual int log (void *logger)
 Function to log data to a logger.
 
void lock (bool recursive=true)
 Function to lock the graph tree object and its children to changes.
 
void unlock (bool recursive=true)
 Function to unlock the graph tree and its children for changes.
 
bool locked ()
 Function to return whether graph tree object is locked.
 

Public Attributes

Executiveexc
 Event logger for debugging and key events.
 

Protected Member Functions

void recalculateDescendants ()
 Function to recursively re-calculate the number of descendants of a given node on the tree.
 
void recalculateRank ()
 Function to recursively re-calculate the rank of a given node on the tree.
 
std::vector< std::string > decomposeAddress (std::string address)
 Function to decompose a string into a series of substrings via indexing.
 
void findMatches (const std::vector< std::string > &subaddresses, const unsigned int &num_subaddresses, unsigned int index, bool match_found, std::vector< GraphTreeObject * > &matches)
 Function to find all addresses mathcing the set of substrings @parem subaddresses A vector of subaddresses to match.
 
std::vector< GraphTreeObject * > searchNodes (const std::string &address)
 Function to search through the graph tree by string address.
 
int addChild (GraphTreeObject *child)
 Function to add a child to the graph tree object.
 
int removeChild (GraphTreeObject *child)
 Function to remove a child from the graph node's children.
 

Protected Attributes

log_level_e _local_log_level = NONE
 
GraphTreeObject_parent = nullptr
 Pointer to the object's parent – should be null if the object is the root. Is set to null by default.
 
std::vector< GraphTreeObject * > _children
 Pointers to the object's children – automatically set to an empty vector, and can be increased to any size.
 
std::string _name = DEFAULT_NAME
 String name for object.
 
uint16_t _num_descendants = 0
 Total number of descendants (includes children of children) of the tree, again not including the tree itself.
 
uint8_t _num_children = 0
 Number of direct children of the tree (not including the tree itself)
 
uint8_t _rank = 0
 Rank for how far down on the graph tree the object is – starts at zero and maxes out at 256 via variable size.
 
uint8_t _graph_tree_type = BASE_GRAPH_TREE
 Variable to store graph tree object type.
 
bool _locked = false
 Variable to lock the graph tree object and prevent structural updates.
 
bool _loggable = false
 Variable to indicate whether the selected object is loggable. Set to false by default.
 

Detailed Description

Base class implementation of the scheduler.

This class is a base implementation of scheduler. It is an empty base class and cannot be used without implementation in a derived child class.

The scheduler is the engine that runs simulations and software. It defines the sequence and method of execution for models, tasks, monitors, and events and is tasked with their actual execution. It also manages faults and errors arising from them.

Constructor & Destructor Documentation

◆ Scheduler()

clockwerk::Scheduler::Scheduler ( Executive executive)
inline

Constructor for the scheduler.

Note
Does note resolve all dependencies - executive needs to be set

Member Function Documentation

◆ addChild()

int clockwerk::GraphTreeObject::addChild ( GraphTreeObject child)
protectedinherited

Function to add a child to the graph tree object.

Parameters
childA pointer to the graph tree object to add to the tree
Returns
An error code corresponding to success/failure

◆ address()

std::string clockwerk::GraphTreeObject::address ( )
inherited

Getter for object's string address.

Returns
Returns the string address for the object

◆ decomposeAddress()

std::vector< std::string > clockwerk::GraphTreeObject::decomposeAddress ( std::string  address)
protectedinherited

Function to decompose a string into a series of substrings via indexing.

Parameters
addressThe address to be decomposed
Returns
A vector of strings containing each delimeter-separated substring

◆ dump()

void clockwerk::GraphTreeObject::dump ( bool  recursive = false)
inherited

Function to dump the graph node, optionally including descendents.

Parameters
recursiveParameter indicating whether to dump only one node (default/false) or the entire tree (true)
Note
Recursive dumps the whole tree... be careful what you wish for

◆ findLoggable()

void clockwerk::GraphTreeObject::findLoggable ( std::vector< GraphTreeObject * > &  matches)
inherited

Function to find all loggable parameters in this node and its children.

Parameters
matchesExpandable vector to hold all matches in the tree

◆ findMatches()

void clockwerk::GraphTreeObject::findMatches ( const std::vector< std::string > &  subaddresses,
const unsigned int num_subaddresses,
unsigned int  index,
bool  match_found,
std::vector< GraphTreeObject * > &  matches 
)
protectedinherited

Function to find all addresses mathcing the set of substrings @parem subaddresses A vector of subaddresses to match.

Parameters
num_subaddressesThe number of subaddresses to match
indexThe index of subaddresses to search in
match_foundVariable indicating whether a match was found higher in the tree
matchesImplicit return of all matches to the specified address

◆ getByAddress()

GraphTreeObject * clockwerk::GraphTreeObject::getByAddress ( const std::string &  address)
inherited

Function to get an object from the graph tree by string address.

Parameters
addressThe exact string address to access the variable with
Returns
Pointer to the graph tree object at the address, or nullptr if address is not valid or returns

◆ header()

◆ header_info()

virtual std::vector< std::string > clockwerk::GraphTreeObject::header_info ( ) const
inlinevirtualinherited

Reimplemented in clockwerk::Time.

◆ isTerminated()

virtual bool clockwerk::Scheduler::isTerminated ( )
inlinevirtual

Function to indicate whether the scheduler is terminated.

Returns
The termination flag status
Note
Does nothing by default (we don't necessarily want this) behavior execpt in certain cases, but always want the handle

Reimplemented in modelspace::SimScheduler.

◆ lock()

void clockwerk::GraphTreeObject::lock ( bool  recursive = true)
inherited

Function to lock the graph tree object and its children to changes.

Parameters
recursiveFlag to indicate whether lock should be recursive

◆ log()

◆ parent() [1/2]

int clockwerk::GraphTreeObject::parent ( GraphTreeObject new_parent)
inherited

Function to assign the node's parent via reference.

Parameters
new_parentThe new parent to assign the node to
Returns
Error code corresponding to success/failure
Note
This function is the only method to ADD or REMOVE a node from a tree. To add, pass the address to a GraphTreeObject to this function. To remove, pass a nullptr. Note that parents for objects on an existing tree can be reassigned

◆ parent() [2/2]

int clockwerk::GraphTreeObject::parent ( GraphTreeObject new_parent)
inherited

Function to assign the node's parent via pointer.

Parameters
new_parentThe new parent to assign the node to
Returns
Error code corresponding to success/failure
Note
This function is the only method to ADD or REMOVE a node from a tree. To add, pass the address to a GraphTreeObject to this function. To remove, pass a nullptr. Note that parents for objects on an existing tree can be reassigned

◆ recurseGraphNodeInfo()

void clockwerk::GraphTreeObject::recurseGraphNodeInfo ( unsigned int  counter)
inherited

Function to recurse through graph tree and print all node info.

Returns
String containing all recursive graph node information in tab cascade format

◆ registerTask()

virtual int clockwerk::Scheduler::registerTask ( Task task)
inlinevirtual

Function to register tasks with the scheduler. Depending on the scheduler implementation these may be unused.

Parameters
taskThe task to register
schedule_slotThe slot to register the task to
Returns
Error code corresponding to success/failure

Reimplemented in modelspace::SimScheduler.

◆ removeChild()

int clockwerk::GraphTreeObject::removeChild ( GraphTreeObject child)
protectedinherited

Function to remove a child from the graph node's children.

Parameters
childThe child to remove
Returns
Success/fail error code based on whether the child is present

◆ run()

virtual int clockwerk::Scheduler::run ( )
inlinevirtual

Function to run the scheduler until pre-determined end conditions identified/calculated by the scheduler.

Returns
Error code corresponding to success/failure
Note
The scheduler MUST define stopping conditions. Otherwise, will run indefinitely

Reimplemented in modelspace::SimScheduler.

◆ search()

std::vector< std::string > clockwerk::GraphTreeObject::search ( const std::string &  address)
inherited

Function to search through the graph tree by string address.

Parameters
address`The address or address chunk to search for
Returns
A vector of string addresses meeting the criteria specified by address

◆ searchNodes()

std::vector< GraphTreeObject * > clockwerk::GraphTreeObject::searchNodes ( const std::string &  address)
protectedinherited

Function to search through the graph tree by string address.

Parameters
address`The address or address chunk to search for
Returns
A vector of objects addresses meeting the criteria specified by address

◆ startup()

virtual int clockwerk::Scheduler::startup ( )
inlinevirtual

Function to start and configure the scheduler.

Returns
Error code corresponding to success/failure

Reimplemented in modelspace::SimScheduler.

◆ step()

virtual int clockwerk::Scheduler::step ( const clockwerk::Time step_size = clockwerk::Time(0,  999999999  + 1))
inlinevirtual

Function to step the scheduler by a single step.

Returns
Error code corresponding to success/failure

Reimplemented in modelspace::SimScheduler.

◆ terminate()

virtual void clockwerk::Scheduler::terminate ( )
inlinevirtual

Function to set the scheduler for termination.

Note
Does nothing by default (we don't necessarily want this) behavior execpt in certain cases, but always want the handle

Reimplemented in modelspace::SimScheduler.

◆ type()

virtual int clockwerk::GraphTreeObject::type ( )
inlinevirtualinherited

Function to indicate type – -1 by default unless implemented downstream.

Returns
Int indicating frame type – unimplemented always -1

◆ unlock()

void clockwerk::GraphTreeObject::unlock ( bool  recursive = true)
inherited

Function to unlock the graph tree and its children for changes.

Parameters
recursiveFlag to indicate whether unlock should be recursive

The documentation for this class was generated from the following files: